weatherless...................78.72077% balance.......................36.02334% offense.......................35.02545% hyperoffense..................16.12553% sand..........................13.71526% voltturn......................13.41232% stall......................... 6.53312% semistall..................... 6.29257% hail.......................... 3.59138% hailoffense................... 2.35010% sun........................... 2.11994% rain.......................... 1.94206% sandstall..................... 1.52928% monotype...................... 0.85230% rainoffense................... 0.82180% sandoffense................... 0.81610% sunoffense.................... 0.50510% trickroom..................... 0.48952% monobug....................... 0.45285% choice........................ 0.24510% monoflying.................... 0.23924% tricksun...................... 0.15474% tricksand..................... 0.10475% multiweather.................. 0.08913% monopsychic................... 0.06295% dragmag....................... 0.03844% monodark...................... 0.02456% mononormal.................... 0.02163% monowater..................... 0.01804% hailstall..................... 0.01468% monofairy..................... 0.01132% monoice....................... 0.00921% monorock...................... 0.00440% monofire...................... 0.00311% monodragon.................... 0.00166% tailwind...................... 0.00146% monosteel..................... 0.00120% monofighting.................. 0.00096% monoelectric.................. 0.00055% sunstall...................... 0.00044% monoghost..................... 0.00044% monopoison.................... 0.00022% monoground.................... 0.00011% monograss..................... 0.00003% allweather.................... 0.00000% gravity....................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.047) |## -1.5|######## |################### -1.0|############### |################# -0.5|############### |#################### 0.0|############################## |######################## +0.5|####################### |############### +1.0|####### |#### +1.5|######## |#### +2.0|# |# +2.5|# |## +3.0|### |## more negative = more offensive, more positive = more stall one # = 0.45%