weatherless...................83.85845% balance.......................32.11171% offense.......................30.21490% voltturn......................16.04400% hyperoffense..................14.17257% semistall.....................13.78552% sand..........................11.09850% stall......................... 9.71530% hail.......................... 1.85943% sandstall..................... 1.83374% rain.......................... 1.63367% sun........................... 1.59103% hailoffense................... 1.44794% monotype...................... 1.22206% monoflying.................... 1.10894% rainoffense................... 0.84332% sunoffense.................... 0.52030% sandoffense................... 0.30806% choice........................ 0.29845% trickroom..................... 0.20466% tricksun...................... 0.12899% monobug....................... 0.04807% monopsychic................... 0.04110% multiweather.................. 0.04106% mononormal.................... 0.00742% hailstall..................... 0.00712% monofairy..................... 0.00630% tricksand..................... 0.00545% monowater..................... 0.00523% dragmag....................... 0.00431% monodark...................... 0.00343% monoice....................... 0.00066% monodragon.................... 0.00039% monofire...................... 0.00032% tailwind...................... 0.00015% monofighting.................. 0.00008% sunstall...................... 0.00006% monosteel..................... 0.00005% monorock...................... 0.00004% monoghost..................... 0.00002% monopoison.................... 0.00001% monoground.................... 0.00000% monoelectric.................. 0.00000% monograss..................... 0.00000% allweather.................... 0.00000% gravity....................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.275) |# -1.5|####### |############## -1.0|############## |########### -0.5|########## |################ 0.0|############################## |##################### +0.5|############### |################ +1.0|####### |### +1.5|###################### |###### +2.0| |# +2.5|## |# +3.0|##### |#### more negative = more offensive, more positive = more stall one # = 0.49%