weatherless...................67.51155% balance.......................48.99872% offense.......................48.13094% rain..........................18.88626% sun...........................10.48371% trickroom..................... 8.40254% voltturn...................... 3.44185% hail.......................... 2.61422% tricksun...................... 2.26933% semistall..................... 1.62745% tailwind...................... 1.50483% sand.......................... 1.33190% trickrain..................... 0.91446% hyperoffense.................. 0.82037% multiweather.................. 0.81384% monotype...................... 0.76305% stall......................... 0.42252% gravity....................... 0.19107% trickhail..................... 0.17148% tricksand..................... 0.12649% mononormal.................... 0.11512% rainoffense................... 0.11198% monoice....................... 0.07062% monowater..................... 0.06748% monograss..................... 0.05974% sandstall..................... 0.05055% monodark...................... 0.04910% monoghost..................... 0.04837% monofire...................... 0.04547% sunoffense.................... 0.04305% monofairy..................... 0.04257% monobug....................... 0.03991% monopsychic................... 0.03773% batonpass..................... 0.03700% monopoison.................... 0.03434% monoelectric.................. 0.03168% monosteel..................... 0.02926% monofighting.................. 0.02322% dragmag....................... 0.02273% monoflying.................... 0.02128% monodragon.................... 0.01959% hailoffense................... 0.01814% monoground.................... 0.01645% monorock...................... 0.01185% sandoffense................... 0.00871% sunstall...................... 0.00532% hailstall..................... 0.00266% rainstall..................... 0.00145% allweather.................... 0.00024% trapper....................... 0.00024% Stalliness (mean: 0.036) -1.0|## |###### -0.5|############## |######################### 0.0|############################## |####################### +0.5|############### |######## +1.0|### |# +1.5|# | more negative = more offensive, more positive = more stall one # = 0.79%