weatherless...................74.24359% balance.......................49.56582% offense.......................48.67310% sun........................... 9.87580% rain.......................... 7.25089% hail.......................... 6.27497% trickroom..................... 3.98205% sand.......................... 2.76488% tricksun...................... 2.27227% tailwind...................... 1.79246% semistall..................... 1.09330% voltturn...................... 0.81355% hyperoffense.................. 0.51047% monotype...................... 0.42933% multiweather.................. 0.39630% stall......................... 0.15732% rainoffense................... 0.08950% trickrain..................... 0.08713% monoice....................... 0.08372% tricksand..................... 0.06648% sunoffense.................... 0.05647% gravity....................... 0.04965% monobug....................... 0.04759% trickhail..................... 0.04656% monofairy..................... 0.03974% monowater..................... 0.03737% monopoison.................... 0.03210% dragmag....................... 0.02942% batonpass..................... 0.02663% monoghost..................... 0.02364% mononormal.................... 0.02364% monodark...................... 0.02137% hailoffense................... 0.01827% monodragon.................... 0.01827% sunstall...................... 0.01714% monoelectric.................. 0.01672% monograss..................... 0.01445% monoflying.................... 0.01414% monopsychic................... 0.01404% sandoffense................... 0.01290% hailstall..................... 0.01280% monosteel..................... 0.01177% monorock...................... 0.01074% monofire...................... 0.01074% sandstall..................... 0.00557% monofighting.................. 0.00495% monoground.................... 0.00434% allweather.................... 0.00361% rainstall..................... 0.00217% trapper....................... 0.00062% Stalliness (mean: 0.023) |# -0.8|## |###### -0.4|############## |######################### 0.0|############################## |####################### +0.4|############## |####### +0.8|### |# |# | | more negative = more offensive, more positive = more stall one # = 0.78%