weatherless...................48.75914% sand..........................47.85700% offense.......................39.22432% balance.......................30.69254% semistall.....................12.73210% hyperoffense..................10.48794% stall......................... 6.86311% sandstall..................... 3.34444% sandoffense................... 3.23985% batonpass..................... 3.03672% dragmag....................... 2.83727% rain.......................... 2.42023% sun........................... 1.05954% rainoffense................... 0.90660% monotype...................... 0.83959% choice........................ 0.55421% sunoffense.................... 0.55053% monowater..................... 0.19236% trapper....................... 0.14584% monobug....................... 0.14427% multiweather.................. 0.11431% monopsychic................... 0.09486% monosteel..................... 0.08987% voltturn...................... 0.08173% monopoison.................... 0.06964% monoflying.................... 0.03942% monograss..................... 0.03915% mononormal.................... 0.03679% monoelectric.................. 0.03153% monorock...................... 0.02996% monofighting.................. 0.02891% monoice....................... 0.02864% hail.......................... 0.01839% monodark...................... 0.01708% monofire...................... 0.01340% rainstall..................... 0.00893% monoground.................... 0.00788% monodragon.................... 0.00762% sunstall...................... 0.00473% monoghost..................... 0.00420% monofairy..................... 0.00184% hailoffense................... 0.00105% Stalliness (mean: 0.107) |## -1.5|#### |############## -1.0|###################### |############################## -0.5|############################# |############################ 0.0|############################# |########################## +0.5|#################### |################# +1.0|################# |################ +1.5|############## |######### +2.0|##### |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.35%