weatherless...................70.28869% offense.......................46.31115% balance.......................44.74739% sun...........................13.79310% rain.......................... 7.69848% sand.......................... 6.01443% tailwind...................... 4.25020% trickroom..................... 3.76905% hyperoffense.................. 3.64876% hail.......................... 3.16760% semistall..................... 2.80674% stall......................... 2.48597% monotype...................... 1.20289% multiweather.................. 0.96231% dragmag....................... 0.92221% voltturn...................... 0.64154% trickhail..................... 0.60144% sandoffense................... 0.56135% rainstall..................... 0.52125% sandstall..................... 0.40096% hailoffense................... 0.36087% monoelectric.................. 0.28067% monobug....................... 0.24058% monoice....................... 0.16038% tricksand..................... 0.16038% monofire...................... 0.12029% monofighting.................. 0.12029% trickrain..................... 0.12029% tricksun...................... 0.12029% sunstall...................... 0.12029% gravity....................... 0.08019% monorock...................... 0.08019% monograss..................... 0.08019% sunoffense.................... 0.04010% monoghost..................... 0.04010% monofairy..................... 0.04010% mononormal.................... 0.04010% rainoffense................... 0.04010% Stalliness (mean: 0.021) |#### -1.0|##### |############### -0.5|################### |############################# 0.0|######################## |############################## +0.5|######################## |######## +1.0|##### |# +1.5|## |## +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.59%