weatherless...................71.00484% balance.......................46.14827% offense.......................45.89304% sun...........................13.66151% rain.......................... 7.38125% sand.......................... 5.85051% tailwind...................... 5.41148% trickroom..................... 4.09671% hyperoffense.................. 3.42135% hail.......................... 3.29728% stall......................... 2.30532% semistall..................... 2.23203% multiweather.................. 1.19539% dragmag....................... 0.87485% sandoffense................... 0.74075% monotype...................... 0.72546% trickhail..................... 0.62299% voltturn...................... 0.56983% rainstall..................... 0.49858% hailoffense................... 0.28977% sandstall..................... 0.17450% monofire...................... 0.17183% monoelectric.................. 0.15331% tricksand..................... 0.13076% tricksun...................... 0.12871% trickrain..................... 0.09117% gravity....................... 0.08261% monoice....................... 0.07693% monofighting.................. 0.07327% monograss..................... 0.06742% monobug....................... 0.06107% monorock...................... 0.04718% rainoffense................... 0.03129% monofairy..................... 0.03021% sunoffense.................... 0.02211% monoghost..................... 0.02211% mononormal.................... 0.02211% sunstall...................... 0.01982% Stalliness (mean: 0.044) |### -1.0|#### |##### -0.5|################## |############################## 0.0|####################### |############################ +0.5|######################## |##### +1.0|#### |# +1.5|## |## +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.67%