weatherless...................84.95788% balance.......................64.13939% offense.......................33.40817% tailwind...................... 8.55770% sun........................... 7.54663% rain.......................... 4.50193% sand.......................... 2.91468% trickroom..................... 2.17821% hyperoffense.................. 2.06325% sandoffense................... 1.62685% voltturn...................... 0.35304% semistall..................... 0.32599% dragmag....................... 0.13073% hail.......................... 0.10147% stall......................... 0.06321% multiweather.................. 0.02259% trickhail..................... 0.01997% monotype...................... 0.01423% monofire...................... 0.01346% hailoffense................... 0.00649% gravity....................... 0.00077% trickrain..................... 0.00077% monoice....................... 0.00059% monobug....................... 0.00011% monoelectric.................. 0.00007% sandstall..................... 0.00001% rainstall..................... 0.00000% sunstall...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% sunoffense.................... 0.00000% tricksand..................... 0.00000% tricksun...................... 0.00000% monoghost..................... 0.00000% monograss..................... 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% rainoffense................... 0.00000% Stalliness (mean: 0.101) | -1.0|# |## -0.5|############### |######## 0.0|### |################ +0.5|############################## |## +1.0|# | +1.5| | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 1.27%