weatherless...................73.48880% offense.......................40.23429% balance.......................36.12606% sand..........................17.97538% hyperoffense..................11.36524% semistall..................... 6.22826% sun........................... 6.09643% stall......................... 6.04615% voltturn...................... 4.56077% rain.......................... 4.13949% monotype...................... 3.37437% multiweather.................. 2.07926% sandoffense................... 0.99750% trickroom..................... 0.63601% sandstall..................... 0.57893% monosteel..................... 0.44303% monobug....................... 0.43216% monowater..................... 0.40770% hail.......................... 0.39818% choice........................ 0.35470% sunoffense.................... 0.34926% monofighting.................. 0.32208% monofire...................... 0.30034% monoflying.................... 0.29898% dragmag....................... 0.28947% monorock...................... 0.28131% mononormal.................... 0.18618% monodark...................... 0.17395% rainstall..................... 0.15900% monopoison.................... 0.14813% rainoffense................... 0.14677% monograss..................... 0.09921% gravity....................... 0.09649% monoelectric.................. 0.08290% monopsychic................... 0.06115% monodragon.................... 0.05572% monofairy..................... 0.04213% monoground.................... 0.03397% monoghost..................... 0.03262% sunstall...................... 0.02990% tricksand..................... 0.02446% tailwind...................... 0.02446% monoice....................... 0.01359% hailoffense................... 0.01087% trickhail..................... 0.00951% hailstall..................... 0.00408% Stalliness (mean: 0.046) |#### -1.5|#### |######### -1.0|############ |################ -0.5|################### |########################### 0.0|############################## |###################### +0.5|################### |############### +1.0|######### |##### +1.5|##### |#### +2.0|## |### +2.5|# |## +3.0| more negative = more offensive, more positive = more stall one # = 0.48%