weatherless...................72.93800% offense.......................39.04111% balance.......................36.83451% sand..........................20.81566% hyperoffense..................10.38558% stall......................... 7.38276% semistall..................... 6.35603% voltturn...................... 5.14430% sun........................... 5.08434% rain.......................... 3.25605% multiweather.................. 2.28113% sandstall..................... 0.81378% sandoffense................... 0.77596% monotype...................... 0.67078% trickroom..................... 0.49215% dragmag....................... 0.30545% sunoffense.................... 0.22476% rainoffense................... 0.19021% hail.......................... 0.18894% choice........................ 0.16131% monoflying.................... 0.15581% gravity....................... 0.13243% monosteel..................... 0.09625% monofighting.................. 0.07495% monofire...................... 0.06892% monobug....................... 0.06201% mononormal.................... 0.06197% rainstall..................... 0.04587% monowater..................... 0.03380% monograss..................... 0.02774% monodragon.................... 0.02096% sunstall...................... 0.01788% monorock...................... 0.01709% monodark...................... 0.01566% tricksand..................... 0.01351% monoground.................... 0.01075% monofairy..................... 0.00957% monoelectric.................. 0.00928% tailwind...................... 0.00763% monoghost..................... 0.00761% hailstall..................... 0.00652% hailoffense................... 0.00526% monopoison.................... 0.00452% monopsychic................... 0.00281% monoice....................... 0.00237% trickhail..................... 0.00056% Stalliness (mean: 0.111) |### -1.5|### |######### -1.0|########### |############### -0.5|################# |############################# 0.0|############################## |####################### +0.5|#################### |################## +1.0|########## |##### +1.5|##### |##### +2.0|## |### +2.5|## |## +3.0| more negative = more offensive, more positive = more stall one # = 0.47%