weatherless...................72.85185% offense.......................40.75829% balance.......................28.85896% sand..........................24.57681% hyperoffense..................12.57214% stall.........................11.64477% voltturn......................10.24096% semistall..................... 6.16584% sun........................... 4.27136% multiweather.................. 2.56303% sandstall..................... 1.60520% rain.......................... 0.86045% sandoffense................... 0.47681% dragmag....................... 0.26722% sunoffense.................... 0.13866% trickroom..................... 0.07032% rainoffense................... 0.06246% choice........................ 0.05917% monotype...................... 0.04044% monofire...................... 0.02591% sunstall...................... 0.02514% gravity....................... 0.01052% monoflying.................... 0.00637% monosteel..................... 0.00576% hail.......................... 0.00256% hailstall..................... 0.00117% tricksand..................... 0.00109% monodark...................... 0.00106% monobug....................... 0.00041% monodragon.................... 0.00033% rainstall..................... 0.00026% monoghost..................... 0.00023% monoground.................... 0.00023% monorock...................... 0.00007% mononormal.................... 0.00003% monowater..................... 0.00002% monograss..................... 0.00000% monofighting.................. 0.00000% monoelectric.................. 0.00000% monopsychic................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: 0.100) |##### -1.5|### |########### -1.0|########## |############################ -0.5|############# |############################## 0.0|################# |################### +0.5|############### |######### +1.0|########## |#### +1.5|###### |###### +2.0|##### |##### +2.5|### |#### +3.0|# more negative = more offensive, more positive = more stall one # = 0.49%