balance.......................60.09948% weatherless...................56.28447% offense.......................37.42207% sand..........................17.93518% rain..........................15.20799% sun...........................13.65726% dragmag....................... 5.41365% multiweather.................. 4.89151% hail.......................... 1.80662% hyperoffense.................. 1.76720% semistall..................... 0.69232% sandoffense................... 0.47922% trickroom..................... 0.18615% rainoffense................... 0.13044% tricksand..................... 0.12825% tailwind...................... 0.11801% monotype...................... 0.10606% monoghost..................... 0.10606% hailoffense................... 0.04495% voltturn...................... 0.02795% sunoffense.................... 0.02795% stall......................... 0.01893% batonpass..................... 0.01674% trickhail..................... 0.00088% Stalliness (mean: 0.035) -1.5| | -1.0|## |### -0.5|####### |################### 0.0|##################### |############################## +0.5|########## |### +1.0|# more negative = more offensive, more positive = more stall one # = 1.04%