weatherless...................52.33887% balance.......................52.08854% offense.......................44.22751% sun...........................23.61812% sand..........................13.29291% voltturn......................10.56054% tailwind...................... 8.12351% trickroom..................... 7.45045% rain.......................... 6.04900% hail.......................... 4.77035% semistall..................... 1.97835% monotype...................... 1.64696% hyperoffense.................. 1.58369% tricksun...................... 1.20914% sunoffense.................... 1.00814% tricksand..................... 0.64651% monofighting.................. 0.61724% monowater..................... 0.39537% monopsychic................... 0.37845% batonpass..................... 0.34471% trickhail..................... 0.34347% monofairy..................... 0.14339% dragmag....................... 0.13412% stall......................... 0.12191% multiweather.................. 0.06925% monodark...................... 0.06123% monofire...................... 0.04402% hailoffense................... 0.03390% gravity....................... 0.01703% sandstall..................... 0.01037% monobug....................... 0.00439% trickrain..................... 0.00229% monoice....................... 0.00151% mononormal.................... 0.00101% monoghost..................... 0.00026% rainoffense................... 0.00012% monograss..................... 0.00009% monosteel..................... 0.00001% sandoffense................... 0.00000% choice........................ 0.00000% monorock...................... 0.00000% monoelectric.................. 0.00000% monoflying.................... 0.00000% monopoison.................... 0.00000% sunstall...................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.051) -1.5|# | -1.0|#### |####### -0.5|################# |############################## 0.0|################## |######################## +0.5|################### |#################### +1.0|# |## +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.69%