weatherless...................80.48459% offense.......................41.78749% balance.......................25.72522% stall.........................16.19577% semistall.....................11.20511% sand.......................... 9.58191% voltturn...................... 8.43880% rain.......................... 6.79565% hyperoffense.................. 5.08640% sun........................... 3.44026% sandstall..................... 1.50589% trickroom..................... 1.23537% multiweather.................. 0.71244% dragmag....................... 0.49798% hail.......................... 0.41003% monotype...................... 0.24202% monowater..................... 0.21796% sunoffense.................... 0.18994% sunstall...................... 0.12180% trickhail..................... 0.12007% tricksun...................... 0.07696% hailoffense................... 0.07211% sandoffense................... 0.06843% tailwind...................... 0.03790% choice........................ 0.01978% monoflying.................... 0.01422% rainstall..................... 0.01402% gravity....................... 0.00724% tricksand..................... 0.00643% rainoffense................... 0.00551% monofire...................... 0.00470% monobug....................... 0.00179% trickrain..................... 0.00133% monofairy..................... 0.00096% monopsychic................... 0.00074% monosteel..................... 0.00067% monopoison.................... 0.00052% mononormal.................... 0.00038% hailstall..................... 0.00007% monoghost..................... 0.00005% monodark...................... 0.00002% monoelectric.................. 0.00001% monofighting.................. 0.00000% trapper....................... 0.00000% monograss..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monorock...................... 0.00000% monodragon.................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.418) |## -1.5|## |## -1.0|##### |########## -0.5|################# |############################## 0.0|############## |########## +0.5|######### |######### +1.0|############ |####### +1.5|########## |######## +2.0|#### |#### +2.5|## |### +3.0|### |## +3.5|# more negative = more offensive, more positive = more stall one # = 0.60%