weatherless...................97.55522% offense.......................37.44625% hyperoffense..................29.89175% balance.......................23.87295% semistall..................... 6.03646% voltturn...................... 4.11581% monotype...................... 3.12236% stall......................... 2.75259% batonpass..................... 2.63659% trapper....................... 1.62064% mononormal.................... 1.12212% sand.......................... 1.01781% dragmag....................... 0.82830% monopsychic................... 0.64634% rain.......................... 0.61131% monobug....................... 0.57502% hail.......................... 0.56700% monoghost..................... 0.56054% tailwind...................... 0.48367% choice........................ 0.42558% sun........................... 0.29589% monoelectric.................. 0.27139% monodragon.................... 0.12897% monoflying.................... 0.12236% monowater..................... 0.11953% monosteel..................... 0.08221% rainoffense................... 0.05169% monorock...................... 0.04975% multiweather.................. 0.04723% sunoffense.................... 0.03656% trickroom..................... 0.03536% sandstall..................... 0.03272% monodark...................... 0.02881% monograss..................... 0.01841% monofire...................... 0.01818% rainstall..................... 0.01785% monoground.................... 0.01302% hailoffense................... 0.00715% sandoffense................... 0.00350% monoice....................... 0.00347% monopoison.................... 0.00225% monofairy..................... 0.00188% monofighting.................. 0.00126% trickrain..................... 0.00084% gravity....................... 0.00050% fear.......................... 0.00007% trickfear..................... 0.00007% tricksun...................... 0.00002% sunstall...................... 0.00001% hailstall..................... 0.00000% Stalliness (mean: -0.400) -3.0|# |# -2.0|##### |################ -1.0|############################## |#################### 0.0|##################### |############## +1.0|######## |##### +2.0|# |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.82%