weatherless...................99.20229% hyperoffense..................41.32005% offense.......................30.35485% balance.......................16.27725% semistall..................... 9.64776% voltturn...................... 5.67959% batonpass..................... 2.57892% stall......................... 2.40009% monotype...................... 1.47952% trapper....................... 0.76073% choice........................ 0.70770% monopsychic................... 0.50037% mononormal.................... 0.45942% rain.......................... 0.43394% dragmag....................... 0.36749% hail.......................... 0.25631% monoflying.................... 0.25414% monoghost..................... 0.10222% monobug....................... 0.10191% tailwind...................... 0.07123% sand.......................... 0.06989% monosteel..................... 0.06920% monoelectric.................. 0.04778% rainoffense................... 0.04330% sun........................... 0.04190% monowater..................... 0.02866% rainstall..................... 0.01034% monorock...................... 0.00747% sunoffense.................... 0.00746% monodragon.................... 0.00683% multiweather.................. 0.00434% monodark...................... 0.00323% trickroom..................... 0.00300% monofire...................... 0.00177% hailoffense................... 0.00140% monoground.................... 0.00073% sandstall..................... 0.00033% sandoffense................... 0.00028% monofighting.................. 0.00009% monoice....................... 0.00007% trickrain..................... 0.00007% monopoison.................... 0.00005% monofairy..................... 0.00001% monograss..................... 0.00000% fear.......................... 0.00000% trickfear..................... 0.00000% tricksun...................... 0.00000% gravity....................... 0.00000% sunstall...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.537) -3.0| |## -2.0|##### |###################### -1.0|############################## |############# 0.0|############ |######## +1.0|###### |######## +2.0|# |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.93%