weatherless...................63.30228% offense.......................53.27440% balance.......................37.86350% rain..........................14.37893% trickroom..................... 9.77836% hail.......................... 9.54509% sun........................... 7.96950% sand.......................... 6.32485% tricksun...................... 3.85693% semistall..................... 3.37496% hyperoffense.................. 2.75991% stall......................... 2.72723% voltturn...................... 2.25470% tailwind...................... 2.06657% hailstall..................... 1.98869% monotype...................... 1.67082% multiweather.................. 1.52065% monoice....................... 0.77188% tricksand..................... 0.70367% rainoffense................... 0.49392% monowater..................... 0.21977% monorock...................... 0.16181% monobug....................... 0.14554% choice........................ 0.11560% monoelectric.................. 0.10190% monoghost..................... 0.10037% sunstall...................... 0.08280% mononormal.................... 0.08241% sandstall..................... 0.07617% trickrain..................... 0.06509% sandoffense................... 0.06005% monopsychic................... 0.05181% monoground.................... 0.03533% rainstall..................... 0.03094% batonpass..................... 0.02992% Stalliness (mean: 0.028) |#### -1.0|### |################ -0.5|########################### |############################# 0.0|############################## |############### +0.5|################# |############# +1.0|######### |# +1.5|### |#### +2.0| | +2.5| | +3.0| | +3.5| | +4.0| more negative = more offensive, more positive = more stall one # = 0.59%