weatherless...................59.69201% offense.......................54.65473% balance.......................44.77804% trickroom.....................33.69879% sun...........................26.01222% tricksun......................11.58551% sand.......................... 6.99197% rain.......................... 6.23596% hail.......................... 2.67716% tricksand..................... 2.51807% voltturn...................... 2.29487% tailwind...................... 2.13526% multiweather.................. 1.60933% monotype...................... 1.19202% monoice....................... 1.19202% stall......................... 0.46404% hailstall..................... 0.46387% hyperoffense.................. 0.07822% semistall..................... 0.02498% sandoffense................... 0.00051% batonpass..................... 0.00041% rainstall..................... 0.00010% rainoffense................... 0.00000% monobug....................... 0.00000% monoghost..................... 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% sunstall...................... 0.00000% mononormal.................... 0.00000% monopsychic................... 0.00000% monowater..................... 0.00000% trickrain..................... 0.00000% monoground.................... 0.00000% choice........................ 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.016) | -1.0|## |######## -0.5|################# |################ 0.0|############################## |#################### +0.5|########## |## +1.0|############## | +1.5| |# +2.0| | +2.5| | +3.0| | +3.5| | +4.0| more negative = more offensive, more positive = more stall one # = 0.84%