weatherless...................68.72052% balance.......................37.95289% offense.......................33.73160% sun...........................13.36989% voltturn......................12.13837% hyperoffense..................10.82544% semistall.....................10.18831% sand.......................... 9.41167% rain.......................... 8.19616% stall......................... 7.30176% monotype...................... 2.23503% sunstall...................... 1.93619% trickroom..................... 1.38520% hail.......................... 1.29224% monowater..................... 1.00691% multiweather.................. 0.97464% sunoffense.................... 0.71614% sandstall..................... 0.58650% rainoffense................... 0.54847% dragmag....................... 0.34755% sandoffense................... 0.28744% monobug....................... 0.16561% hailoffense................... 0.15448% monofighting.................. 0.13809% monoice....................... 0.13422% choice........................ 0.12835% monoghost..................... 0.11626% monosteel..................... 0.11170% monopoison.................... 0.09853% monograss..................... 0.09206% mononormal.................... 0.08894% monorock...................... 0.06168% monodark...................... 0.05217% monofire...................... 0.05165% monofairy..................... 0.04804% tricksun...................... 0.04531% monoelectric.................. 0.04518% rainstall..................... 0.04145% tailwind...................... 0.04012% monopsychic................... 0.03475% monoflying.................... 0.03234% monoground.................... 0.02581% gravity....................... 0.02225% monodragon.................... 0.01696% tricksand..................... 0.00903% allweather.................... 0.00364% hailstall..................... 0.00168% Stalliness (mean: 0.176) -2.0|# |####### -1.0|############## |####################### 0.0|####################### |############################## +1.0|############### |######## +2.0|### |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.76%