weatherless...................72.70287% balance.......................44.48214% voltturn......................21.74316% offense.......................20.74915% semistall.....................17.24372% sand..........................11.03702% hyperoffense.................. 9.53770% sun........................... 8.39067% stall......................... 7.98730% rain.......................... 7.62927% sandstall..................... 1.95613% hail.......................... 1.16887% multiweather.................. 0.92870% sunstall...................... 0.87147% trickroom..................... 0.70138% monotype...................... 0.32865% sandoffense................... 0.28392% dragmag....................... 0.24444% monowater..................... 0.13830% sunoffense.................... 0.09929% monosteel..................... 0.07220% rainoffense................... 0.05235% tricksand..................... 0.05159% choice........................ 0.04898% monofire...................... 0.04520% monofairy..................... 0.02920% monograss..................... 0.02634% tricksun...................... 0.00880% hailoffense................... 0.00537% monopoison.................... 0.00531% monoflying.................... 0.00480% monobug....................... 0.00469% rainstall..................... 0.00202% monofighting.................. 0.00079% monoelectric.................. 0.00074% mononormal.................... 0.00068% gravity....................... 0.00056% monoice....................... 0.00053% tailwind...................... 0.00044% monoghost..................... 0.00032% monorock...................... 0.00008% monodark...................... 0.00008% monodragon.................... 0.00006% monoground.................... 0.00001% monopsychic................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.413) -2.0|#### |### -1.0|#### |############## 0.0|################# |############################## +1.0|################### |########### +2.0|## |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.90%