weatherless...................72.85364% balance.......................38.03761% offense.......................34.15645% voltturn......................18.37558% sand..........................13.98746% hyperoffense..................11.88335% semistall..................... 9.66203% stall......................... 6.26056% rain.......................... 5.78087% hail.......................... 4.61706% sun........................... 4.38267% trickroom..................... 2.12047% monotype...................... 2.01145% multiweather.................. 1.57536% sandstall..................... 1.55356% choice........................ 1.22922% hailoffense................... 0.80948% dragmag....................... 0.40611% sunoffense.................... 0.35159% monopoison.................... 0.24530% monobug....................... 0.24530% monowater..................... 0.23167% tricksun...................... 0.21259% monoghost..................... 0.19079% rainoffense................... 0.18806% monodark...................... 0.17443% monoice....................... 0.16353% monopsychic................... 0.15263% monosteel..................... 0.14445% monorock...................... 0.11447% sandoffense................... 0.10084% hailstall..................... 0.09812% monofairy..................... 0.09812% tricksand..................... 0.09539% sunstall...................... 0.08449% monograss..................... 0.06814% tailwind...................... 0.06269% monofire...................... 0.05451% monodragon.................... 0.05451% monoflying.................... 0.05179% rainstall..................... 0.04088% monoground.................... 0.03816% mononormal.................... 0.03816% monofighting.................. 0.03271% monoelectric.................. 0.02726% gravity....................... 0.01363% trapper....................... 0.00545% Stalliness (mean: 0.110) |# -2.0|# |##### -1.5|######## |########## -1.0|############### |#################### -0.5|########################## |######################## 0.0|########################### |########################### +0.5|############################## |###################### +1.0|################# |########## +1.5|####### |#### +2.0|### |### +2.5|## |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.38%