weatherless...................86.73780% offense.......................51.06707% balance.......................30.03049% hyperoffense.................. 7.77439% stall......................... 6.55488% monotype...................... 5.79268% rain.......................... 5.64024% semistall..................... 4.57317% sun........................... 4.57317% monowater..................... 2.74390% hail.......................... 1.98171% sand.......................... 1.21951% monosteel..................... 0.91463% monofairy..................... 0.45732% hailoffense................... 0.45732% monofire...................... 0.45732% tailwind...................... 0.30488% choice........................ 0.30488% monodark...................... 0.30488% multiweather.................. 0.15244% monoground.................... 0.15244% monobug....................... 0.15244% monoelectric.................. 0.15244% monoice....................... 0.15244% monograss..................... 0.15244% trickroom..................... 0.15244% mononormal.................... 0.15244% Stalliness (mean: 0.012) |## -1.5|## |#### -1.0|##### |######### -0.5|########### |############################## 0.0|################ |############## +0.5|######### |#### +1.0|### |## +1.5|## |#### +2.0|## |## +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.84%