weatherless...................82.61553% offense.......................46.90934% balance.......................40.33050% hyperoffense.................. 7.70697% sun........................... 7.51942% rain.......................... 5.78636% semistall..................... 3.37285% monotype...................... 2.61232% sand.......................... 2.47304% hail.......................... 2.17108% stall......................... 1.68034% trickroom..................... 1.58210% tricksun...................... 0.98137% sunoffense.................... 0.82242% multiweather.................. 0.56543% choice........................ 0.50469% monopsychic................... 0.37256% tailwind...................... 0.37091% monofire...................... 0.30228% monowater..................... 0.28037% monoice....................... 0.25551% monoelectric.................. 0.22870% mononormal.................... 0.21496% monoflying.................... 0.18696% monoground.................... 0.17124% rainoffense................... 0.15318% monodragon.................... 0.13003% monofighting.................. 0.10141% batonpass..................... 0.09307% monograss..................... 0.07985% monosteel..................... 0.07680% sandoffense................... 0.06675% monobug....................... 0.06070% monodark...................... 0.05824% voltturn...................... 0.05059% rainstall..................... 0.04724% monorock...................... 0.04172% monoghost..................... 0.03247% monopoison.................... 0.01809% monofairy..................... 0.01508% hailoffense................... 0.01393% sunstall...................... 0.01017% hailstall..................... 0.00592% tricksand..................... 0.00449% trickhail..................... 0.00240% Stalliness (mean: -0.078) |# -1.5|## |####### -1.0|######## |################# -0.5|################# |######################## 0.0|##################### |############################## +0.5|############### |######### +1.0|#### |## +1.5|# | +2.0| |## +2.5| more negative = more offensive, more positive = more stall one # = 0.62%