weatherless...................87.33189% offense.......................46.84430% balance.......................43.43297% sun........................... 6.49710% hyperoffense.................. 5.84146% rain.......................... 4.17627% stall......................... 2.03299% semistall..................... 1.84827% trickroom..................... 1.74293% hail.......................... 1.47495% tricksun...................... 1.30006% sunoffense.................... 1.12620% sand.......................... 0.79460% monotype...................... 0.72882% choice........................ 0.46934% multiweather.................. 0.27480% monowater..................... 0.26194% tailwind...................... 0.21307% monoground.................... 0.13250% rainoffense................... 0.10920% monoice....................... 0.07350% monofire...................... 0.05068% monoelectric.................. 0.04874% monopsychic................... 0.04837% monoflying.................... 0.04698% sandoffense................... 0.03786% mononormal.................... 0.03251% rainstall..................... 0.01718% monofighting.................. 0.01567% monodragon.................... 0.01207% monograss..................... 0.00496% tricksand..................... 0.00114% monosteel..................... 0.00090% monoghost..................... 0.00055% batonpass..................... 0.00000% monobug....................... 0.00000% voltturn...................... 0.00000% hailstall..................... 0.00000% monodark...................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% sunstall...................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: -0.068) | -1.5|# |###### -1.0|##### |################ -0.5|############ |################### 0.0|############## |############################## +0.5|############## |##### +1.0|## |# +1.5| | +2.0| |## +2.5| more negative = more offensive, more positive = more stall one # = 0.79%