weatherless...................93.53581% offense.......................59.63741% balance.......................32.97081% hyperoffense.................. 6.45670% sun........................... 2.83472% rain.......................... 2.10859% hail.......................... 1.30154% semistall..................... 0.79390% trickroom..................... 0.73170% sunoffense.................... 0.62676% sand.......................... 0.40975% tricksun...................... 0.30541% multiweather.................. 0.19041% choice........................ 0.17691% monotype...................... 0.17406% stall......................... 0.14117% monoground.................... 0.08382% tailwind...................... 0.07474% monowater..................... 0.03344% rainoffense................... 0.03322% monoice....................... 0.02349% monoflying.................... 0.00963% monoelectric.................. 0.00656% mononormal.................... 0.00622% monofighting.................. 0.00405% monodragon.................... 0.00362% sandoffense................... 0.00194% monofire...................... 0.00177% rainstall..................... 0.00131% monopsychic................... 0.00110% monograss..................... 0.00034% tricksand..................... 0.00008% monoghost..................... 0.00003% monosteel..................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% voltturn...................... 0.00000% hailstall..................... 0.00000% monodark...................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% sunstall...................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: -0.257) | -1.5| |####### -1.0|#### |############################## -0.5|############## |######################### 0.0|########## |################## +0.5|############### |#### +1.0|# | +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.77%