weatherless...................54.46373% balance.......................45.00374% sun...........................27.79338% voltturn......................26.82881% rain..........................21.53573% offense.......................21.35422% semistall.....................16.30712% stall.........................11.65137% hyperoffense.................. 5.68354% multiweather.................. 3.92950% monotype...................... 1.58478% monosteel..................... 1.22826% rainoffense................... 0.90151% sunstall...................... 0.49366% trickroom..................... 0.30097% tailwind...................... 0.23472% monofighting.................. 0.21628% sunoffense.................... 0.16123% sand.......................... 0.14329% monofairy..................... 0.09843% choice........................ 0.08231% rainstall..................... 0.07793% hail.......................... 0.05230% trickrain..................... 0.05206% monofire...................... 0.02875% sandoffense................... 0.00655% monopsychic................... 0.00541% dragmag....................... 0.00306% monobug....................... 0.00256% monoground.................... 0.00227% hailoffense................... 0.00139% mononormal.................... 0.00072% monoflying.................... 0.00070% tricksun...................... 0.00064% monoelectric.................. 0.00051% monograss..................... 0.00042% monowater..................... 0.00029% monodragon.................... 0.00029% sandstall..................... 0.00009% monodark...................... 0.00004% gravity....................... 0.00003% monopoison.................... 0.00002% allweather.................... 0.00001% trickhail..................... 0.00001% monoghost..................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% monorock...................... 0.00000% Stalliness (mean: 0.529) | -2.0|# |# -1.5|## |###### -1.0|##### |######### -0.5|############ |################ 0.0|################### |############################# +0.5|##################### |############################## +1.0|#################### |################### +1.5|##### |##### +2.0|### |# +2.5|###### |### +3.0|####### more negative = more offensive, more positive = more stall one # = 0.46%