weatherless...................78.75097% balance.......................44.78571% offense.......................28.98750% semistall.....................14.75323% sun...........................10.16381% rain.......................... 8.90701% stall......................... 8.30333% monotype...................... 3.92925% hyperoffense.................. 3.17023% sand.......................... 2.85250% voltturn...................... 2.60185% multiweather.................. 1.55687% rainstall..................... 1.36624% hail.......................... 1.21443% choice........................ 0.89670% monosteel..................... 0.57544% monodragon.................... 0.46600% sunoffense.................... 0.44482% monoghost..................... 0.43070% monofire...................... 0.41305% dragmag....................... 0.38834% monowater..................... 0.34950% monobug....................... 0.34597% monopsychic................... 0.32479% mononormal.................... 0.28949% trickroom..................... 0.25771% monorock...................... 0.25065% monoflying.................... 0.21535% monoice....................... 0.20123% monoelectric.................. 0.16239% monodark...................... 0.13062% tricksun...................... 0.12003% monograss..................... 0.11650% monoground.................... 0.10944% rainoffense................... 0.10944% allweather.................... 0.10591% sandstall..................... 0.09532% sunstall...................... 0.08826% monopoison.................... 0.08473% monofairy..................... 0.08120% tailwind...................... 0.05295% trickhail..................... 0.04589% monofighting.................. 0.04589% trickrain..................... 0.03530% trapper....................... 0.03177% sandoffense................... 0.01765% hailstall..................... 0.01412% fear.......................... 0.00706% hailoffense................... 0.00353% Stalliness (mean: 0.402) -2.0|# | -1.5|# |### -1.0|###### |########## -0.5|################# |######################## 0.0|############################## |############################# +0.5|############################## |####################### +1.0|#################### |############### +1.5|########## |######## +2.0|###### |## +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.42%