weatherless...................78.05192% balance.......................39.50836% semistall.....................25.63526% stall.........................17.90563% offense.......................13.77770% rain..........................10.80528% sun........................... 8.74915% voltturn...................... 6.06205% rainstall..................... 4.77709% monotype...................... 4.14099% hyperoffense.................. 3.17305% sand.......................... 3.14229% multiweather.................. 1.29593% monoghost..................... 0.80808% sunoffense.................... 0.70807% dragmag....................... 0.62751% monosteel..................... 0.60615% monoflying.................... 0.57932% hail.......................... 0.55089% monowater..................... 0.54800% monofire...................... 0.50345% monopsychic................... 0.38399% choice........................ 0.30478% sandstall..................... 0.24799% sunstall...................... 0.20967% monodark...................... 0.19928% monopoison.................... 0.18186% monobug....................... 0.09249% monorock...................... 0.08499% monodragon.................... 0.06201% trapper....................... 0.05102% trickroom..................... 0.04194% monograss..................... 0.03424% monoice....................... 0.02963% monofairy..................... 0.01151% monoelectric.................. 0.00963% tailwind...................... 0.00672% monofighting.................. 0.00562% mononormal.................... 0.00490% rainoffense................... 0.00396% monoground.................... 0.00389% allweather.................... 0.00099% hailstall..................... 0.00087% tricksun...................... 0.00026% trickrain..................... 0.00006% trickhail..................... 0.00000% sandoffense................... 0.00000% hailoffense................... 0.00000% fear.......................... 0.00000% Stalliness (mean: 0.790) -2.0|# | -1.5| |#### -1.0|### |#### -0.5|##### |################ 0.0|############## |###################### +0.5|############################## |######################## +1.0|############################## |########################### +1.5|################# |############# +2.0|#################### |#### +2.5|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.42%