weatherless...................93.31760% balance.......................35.70007% offense.......................34.37316% semistall.....................25.47240% rain.......................... 6.20202% voltturn...................... 4.53909% hyperoffense.................. 3.51643% rainoffense................... 2.48442% stall......................... 0.93793% sand.......................... 0.30093% sun........................... 0.17810% trickroom..................... 0.09498% batonpass..................... 0.09493% sunoffense.................... 0.04207% trickrain..................... 0.04103% monotype...................... 0.02059% hail.......................... 0.01620% multiweather.................. 0.01481% monowater..................... 0.01191% monoghost..................... 0.00514% sandoffense................... 0.00322% monodragon.................... 0.00269% monoice....................... 0.00039% hailoffense................... 0.00035% monofire...................... 0.00032% monobug....................... 0.00008% tricksun...................... 0.00007% monopoison.................... 0.00003% monofighting.................. 0.00002% allweather.................... 0.00001% monopsychic................... 0.00001% monorock...................... 0.00000% tailwind...................... 0.00000% mononormal.................... 0.00000% monograss..................... 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% tricksand..................... 0.00000% dragmag....................... 0.00000% monodark...................... 0.00000% sandstall..................... 0.00000% monosteel..................... 0.00000% monoelectric.................. 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.330) | -1.5|#### |# -1.0|## |###### -0.5|######## |############################## 0.0|################ |################## +0.5|###### |##### +1.0|############### |###################### +1.5|########### |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.68%