weatherless...................85.50085% balance.......................49.98067% offense.......................32.71449% sun...........................13.14233% voltturn...................... 9.08157% semistall..................... 7.11311% hyperoffense.................. 6.75745% stall......................... 3.43429% trickroom..................... 0.83053% monotype...................... 0.73409% sand.......................... 0.64013% tricksun...................... 0.47592% sunstall...................... 0.44627% rain.......................... 0.43959% hail.......................... 0.29677% monodragon.................... 0.21243% sunoffense.................... 0.21067% choice........................ 0.14487% monobug....................... 0.13048% monofire...................... 0.12484% monofairy..................... 0.08065% monosteel..................... 0.07381% monograss..................... 0.06653% monofighting.................. 0.06521% monowater..................... 0.04593% rainoffense................... 0.04252% monoghost..................... 0.03934% monopoison.................... 0.02926% monodark...................... 0.02245% multiweather.................. 0.01967% monoelectric.................. 0.01967% monoground.................... 0.00955% mononormal.................... 0.00616% Stalliness (mean: 0.129) -2.0|# |# -1.5|### |####### -1.0|########## |############# -0.5|################ |################## 0.0|###################### |############################## +0.5|###################### |########################### +1.0|########## |####### +1.5|#### |### +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.51%