weatherless...................82.61052% balance.......................55.81053% offense.......................26.04567% sun...........................16.58518% voltturn......................15.64494% semistall..................... 8.32098% hyperoffense.................. 5.18697% stall......................... 4.63585% trickroom..................... 0.88939% tricksun...................... 0.83048% sand.......................... 0.57451% sunstall...................... 0.34621% choice........................ 0.12524% hail.......................... 0.11669% rain.......................... 0.11311% monotype...................... 0.01025% monofairy..................... 0.00605% monodragon.................... 0.00420% sunoffense.................... 0.00000% multiweather.................. 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monosteel..................... 0.00000% monofire...................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% monopoison.................... 0.00000% monoelectric.................. 0.00000% monowater..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% Stalliness (mean: 0.258) -2.0| | -1.5|## |##### -1.0|##### |####### -0.5|########### |######## 0.0|############### |####################### +0.5|########### |############################## +1.0|###### |###### +1.5|### |## +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.73%