weatherless...................83.26032% balance.......................63.19335% voltturn......................26.81954% sun...........................16.36190% semistall.....................14.17289% offense.......................12.06210% stall......................... 8.37752% hyperoffense.................. 2.19414% sand.......................... 0.30757% sunstall...................... 0.20112% trickroom..................... 0.13928% tricksun...................... 0.12998% hail.......................... 0.06300% choice........................ 0.02654% rain.......................... 0.00721% monotype...................... 0.00078% monofairy..................... 0.00040% monodragon.................... 0.00039% sunoffense.................... 0.00000% multiweather.................. 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monosteel..................... 0.00000% monofire...................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% monopoison.................... 0.00000% monoelectric.................. 0.00000% monowater..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% Stalliness (mean: 0.598) -2.0| | -1.5|# |# -1.0|# |# -0.5|#### |### 0.0|###### |############# +0.5|### |############################## +1.0|######## |###### +1.5|# |### +2.0|# |## +2.5| more negative = more offensive, more positive = more stall one # = 1.17%