weatherless...................75.71436% balance.......................35.34618% offense.......................32.22601% voltturn......................22.04699% hyperoffense..................16.96530% sun...........................16.07905% semistall..................... 8.83131% stall......................... 6.63120% hail.......................... 3.66734% rain.......................... 2.71362% trickroom..................... 2.69571% sand.......................... 2.34280% sunoffense.................... 2.21158% monotype...................... 1.11930% choice........................ 0.74738% tricksun...................... 0.60494% hailoffense................... 0.56207% multiweather.................. 0.51110% monowater..................... 0.26085% rainoffense................... 0.25849% sandstall..................... 0.23352% tailwind...................... 0.18689% monoground.................... 0.15489% sunstall...................... 0.15038% hailstall..................... 0.11523% sandoffense................... 0.10861% monopsychic................... 0.10516% monodark...................... 0.09971% monoice....................... 0.09437% monodragon.................... 0.08473% monorock...................... 0.06674% monoelectric.................. 0.04606% monoflying.................... 0.04348% trickhail..................... 0.04136% monofire...................... 0.03661% gravity....................... 0.03455% monograss..................... 0.03154% monopoison.................... 0.02782% monosteel..................... 0.02774% monoghost..................... 0.02331% monofighting.................. 0.02053% mononormal.................... 0.01254% monobug....................... 0.00822% trickrain..................... 0.00727% dragmag....................... 0.00503% monofairy..................... 0.00262% rainstall..................... 0.00138% tricksand..................... 0.00000% Stalliness (mean: 0.038) -2.0|### |############# -1.0|#################### |######################### 0.0|############################## |########################### +1.0|################# |####### +2.0|### |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.66%