weatherless...................71.23778% balance.......................44.74694% offense.......................44.54513% rain..........................10.86423% sun........................... 7.63721% trickroom..................... 6.33137% hail.......................... 6.22848% hyperoffense.................. 5.54193% sand.......................... 4.68521% tailwind...................... 4.61596% semistall..................... 3.44862% monotype...................... 2.22389% stall......................... 1.71738% voltturn...................... 1.65209% sunoffense.................... 0.68656% multiweather.................. 0.63512% choice........................ 0.42341% hailoffense................... 0.41154% monowater..................... 0.39175% monobug....................... 0.34625% trickhail..................... 0.34031% batonpass..................... 0.27700% mononormal.................... 0.25325% rainoffense................... 0.24336% monoice....................... 0.18203% trickrain..................... 0.17213% monoghost..................... 0.14246% monodark...................... 0.14048% tricksun...................... 0.14048% monofire...................... 0.12465% tricksand..................... 0.11673% monopsychic................... 0.11278% monoelectric.................. 0.10684% gravity....................... 0.10684% monofighting.................. 0.09695% sandstall..................... 0.09299% monodragon.................... 0.07716% rainstall..................... 0.07321% monosteel..................... 0.05540% monopoison.................... 0.05144% monograss..................... 0.04551% hailstall..................... 0.04155% monofairy..................... 0.03561% dragmag....................... 0.02572% monorock...................... 0.02374% monoground.................... 0.01979% trapper....................... 0.01979% monoflying.................... 0.01781% sunstall...................... 0.01583% sandoffense................... 0.00198% Stalliness (mean: 0.011) -1.5|## |#### -1.0|######## |############# -0.5|##################### |########################### 0.0|############################## |############################## +0.5|###################### |############ +1.0|####### |### +1.5|## |## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.54%