weatherless...................69.24141% balance.......................44.85738% offense.......................44.27852% rain..........................11.15254% sun........................... 7.74866% trickroom..................... 7.13753% hail.......................... 6.76753% hyperoffense.................. 5.83777% sand.......................... 5.70985% tailwind...................... 5.66566% semistall..................... 3.21227% stall......................... 1.81406% monotype...................... 1.74623% voltturn...................... 1.38988% sunoffense.................... 0.73423% hailoffense................... 0.62717% multiweather.................. 0.61611% choice........................ 0.51170% trickhail..................... 0.40799% monowater..................... 0.31535% monobug....................... 0.25602% rainoffense................... 0.22472% trickrain..................... 0.19146% monoice....................... 0.17570% batonpass..................... 0.17089% monoghost..................... 0.16811% monodark...................... 0.15299% monofire...................... 0.14359% monopsychic................... 0.13074% mononormal.................... 0.12310% tricksand..................... 0.10759% tricksun...................... 0.09722% gravity....................... 0.08824% sandstall..................... 0.06982% monoelectric.................. 0.05913% monosteel..................... 0.04851% hailstall..................... 0.03561% monopoison.................... 0.03199% monodragon.................... 0.03187% rainstall..................... 0.02585% monograss..................... 0.02317% monofighting.................. 0.02306% monofairy..................... 0.02233% trapper....................... 0.01820% dragmag....................... 0.01805% monoflying.................... 0.01540% monorock...................... 0.01444% monoground.................... 0.01075% sunstall...................... 0.00427% sandoffense................... 0.00014% Stalliness (mean: 0.005) -1.5|## |#### -1.0|######### |############ -0.5|#################### |######################### 0.0|############################## |############################# +0.5|##################### |########### +1.0|####### |## +1.5|# |## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.57%