weatherless...................63.69506% balance.......................47.15710% offense.......................44.92184% rain..........................10.16482% sand..........................10.01315% trickroom..................... 9.80108% hail.......................... 9.11745% sun........................... 7.16119% tailwind...................... 5.98950% hyperoffense.................. 4.57729% semistall..................... 2.34432% hailoffense................... 1.67695% monotype...................... 1.30765% choice........................ 1.01032% stall......................... 0.99945% voltturn...................... 0.86969% sunoffense.................... 0.50393% trickhail..................... 0.49407% monodark...................... 0.37037% trickrain..................... 0.32532% monopsychic................... 0.23505% monoice....................... 0.18105% monoghost..................... 0.17459% multiweather.................. 0.15162% sandstall..................... 0.14038% monowater..................... 0.12456% gravity....................... 0.10173% monofire...................... 0.09002% tricksun...................... 0.06399% monobug....................... 0.04778% rainoffense................... 0.04163% tricksand..................... 0.03194% batonpass..................... 0.02815% monosteel..................... 0.02493% monoelectric.................. 0.02077% hailstall..................... 0.01367% monodragon.................... 0.01105% mononormal.................... 0.00888% monograss..................... 0.00473% monofairy..................... 0.00452% monopoison.................... 0.00422% monoground.................... 0.00340% dragmag....................... 0.00297% trapper....................... 0.00254% monoflying.................... 0.00153% rainstall..................... 0.00136% monofighting.................. 0.00019% sunstall...................... 0.00002% monorock...................... 0.00000% sandoffense................... 0.00000% Stalliness (mean: -0.007) -1.5| |## -1.0|######### |######### -0.5|################# |##################### 0.0|############################## |############################ +0.5|################## |########### +1.0|### |# +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.66%