weatherless...................85.36184% offense.......................59.70395% balance.......................29.44079% voltturn...................... 7.97697% sand.......................... 6.90789% hyperoffense.................. 6.70230% sun........................... 3.74178% semistall..................... 3.37171% trickroom..................... 2.83717% rain.......................... 2.83717% monotype...................... 1.52138% hail.......................... 1.31579% tricksun...................... 1.06908% stall......................... 0.78125% sandoffense................... 0.45230% monopsychic................... 0.32895% monoice....................... 0.32895% monodragon.................... 0.24671% monofire...................... 0.20559% monoelectric.................. 0.20559% multiweather.................. 0.16447% monobug....................... 0.08224% monoghost..................... 0.08224% monowater..................... 0.08224% monopoison.................... 0.08224% monosteel..................... 0.04112% sandstall..................... 0.04112% rainoffense................... 0.04112% monofairy..................... 0.04112% choice........................ 0.04112% monoground.................... 0.04112% mononormal.................... 0.04112% Stalliness (mean: -0.184) -1.5|## |###### -1.0|######## |################# -0.5|############################## |###################### 0.0|################## |############# +0.5|######### |##### +1.0|######## |# +1.5|# | more negative = more offensive, more positive = more stall one # = 0.71%