weatherless...................83.84483% offense.......................63.80203% balance.......................32.28658% sun........................... 9.87937% trickroom..................... 6.23386% voltturn...................... 5.80718% tricksun...................... 3.45620% hail.......................... 3.31141% hyperoffense.................. 2.33596% sand.......................... 2.19841% semistall..................... 1.21564% rain.......................... 0.97306% sandoffense................... 0.43202% stall......................... 0.35979% multiweather.................. 0.20709% monotype...................... 0.02165% monosteel..................... 0.00766% monobug....................... 0.00598% monopsychic................... 0.00562% monoelectric.................. 0.00156% mononormal.................... 0.00082% monowater..................... 0.00001% choice........................ 0.00000% monoice....................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% monofire...................... 0.00000% monoghost..................... 0.00000% monopoison.................... 0.00000% sandstall..................... 0.00000% rainoffense................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.084) -1.5| |## -1.0|###### |##### -0.5|############################## |############## 0.0|################# |######### +0.5|### |############# +1.0|######## |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.93%