weatherless...................93.11271% offense.......................59.46330% balance.......................38.84102% voltturn...................... 7.73391% trickroom..................... 4.40778% sun........................... 3.26333% sand.......................... 2.71523% tricksun...................... 2.31896% hail.......................... 0.95642% semistall..................... 0.87417% hyperoffense.................. 0.72302% multiweather.................. 0.18319% rain.......................... 0.13549% sandoffense................... 0.12828% stall......................... 0.09849% monotype...................... 0.00260% monosteel..................... 0.00117% monobug....................... 0.00103% monopsychic................... 0.00020% monoelectric.................. 0.00018% mononormal.................... 0.00001% monowater..................... 0.00000% monoice....................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% monoghost..................... 0.00000% monopoison.................... 0.00000% sandstall..................... 0.00000% monofire...................... 0.00000% rainoffense................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% Stalliness (mean: 0.090) -1.5| |# -1.0|##### |########## -0.5|################ |########### 0.0|############################## |#### +0.5|#### |############### +1.0|###################### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.84%