weatherless...................90.38863% offense.......................46.62422% balance.......................32.31235% hyperoffense..................16.23775% sand.......................... 7.22357% voltturn...................... 4.95291% semistall..................... 3.57018% trickroom..................... 2.99077% hail.......................... 1.32559% stall......................... 1.25549% monotype...................... 1.02035% sun........................... 0.95051% sandoffense................... 0.43585% rain.......................... 0.29152% hailoffense................... 0.24421% choice........................ 0.18965% multiweather.................. 0.17860% sandstall..................... 0.13372% monosteel..................... 0.12621% sunoffense.................... 0.11852% monoghost..................... 0.09962% monodragon.................... 0.09599% monobug....................... 0.09444% monopsychic................... 0.08779% monofighting.................. 0.08391% monowater..................... 0.07502% monodark...................... 0.07001% monoelectric.................. 0.05792% monofire...................... 0.05741% tailwind...................... 0.05404% monoice....................... 0.05067% monoflying.................... 0.04782% monopoison.................... 0.04653% tricksand..................... 0.04040% monofairy..................... 0.03608% trickhail..................... 0.02892% mononormal.................... 0.02728% monograss..................... 0.02607% gravity....................... 0.02547% monorock...................... 0.01951% monoground.................... 0.01683% rainoffense................... 0.01545% hailstall..................... 0.01528% sunstall...................... 0.01148% tricksun...................... 0.00932% dragmag....................... 0.00639% trapper....................... 0.00095% trickrain..................... 0.00035% Stalliness (mean: -0.224) -2.0|## |### -1.5|####### |########### -1.0|################## |################### -0.5|######################## |############################## 0.0|############################ |####################### +0.5|################ |############ +1.0|###### |### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%