weatherless...................88.98359% offense.......................51.08129% balance.......................28.22478% hyperoffense..................15.92355% voltturn...................... 8.64076% hail.......................... 5.28241% rain.......................... 3.89581% semistall..................... 2.65551% stall......................... 2.11487% trickroom..................... 1.79685% sun........................... 1.61557% hailoffense................... 1.00814% choice........................ 0.80779% monotype...................... 0.77280% sunoffense.................... 0.75054% rainoffense................... 0.51202% tailwind...................... 0.36255% sand.......................... 0.22898% monofighting.................. 0.14311% monobug....................... 0.10495% monofire...................... 0.09223% monopoison.................... 0.06679% monoice....................... 0.06679% monoflying.................... 0.06042% monowater..................... 0.05724% monoelectric.................. 0.05406% monofairy..................... 0.03498% monopsychic................... 0.02544% monodark...................... 0.02226% monograss..................... 0.01908% monoghost..................... 0.01908% monodragon.................... 0.01908% gravity....................... 0.01908% mononormal.................... 0.01590% trickhail..................... 0.01590% sandoffense................... 0.01272% trickrain..................... 0.01272% monosteel..................... 0.00954% hailstall..................... 0.00954% multiweather.................. 0.00636% sandstall..................... 0.00636% tricksun...................... 0.00318% monorock...................... 0.00318% monoground.................... 0.00318% dragmag....................... 0.00318% Stalliness (mean: -0.285) -2.0|# |### -1.5|######### |########### -1.0|#################### |######################### -0.5|######################### |############################## 0.0|########################### |####################### +0.5|############## |###### +1.0|#### |## +1.5|## |## +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.48%