weatherless...................90.31839% offense.......................43.91139% balance.......................39.15997% hyperoffense..................10.64463% hail.......................... 6.70247% semistall..................... 3.65378% stall......................... 2.63024% voltturn...................... 2.47566% sun........................... 2.22994% trickroom..................... 2.05067% sunoffense.................... 0.71286% rain.......................... 0.66779% hailoffense................... 0.61584% tailwind...................... 0.31816% monotype...................... 0.27020% choice........................ 0.24077% sand.......................... 0.10561% rainoffense................... 0.07150% monopoison.................... 0.05814% mononormal.................... 0.04870% monofighting.................. 0.04337% monopsychic................... 0.03628% monoice....................... 0.03565% multiweather.................. 0.02419% tricksun...................... 0.01904% monobug....................... 0.01210% monoflying.................... 0.01065% monodragon.................... 0.01008% monograss..................... 0.00938% trickhail..................... 0.00925% monowater..................... 0.00797% monodark...................... 0.00527% sandstall..................... 0.00489% monofire...................... 0.00474% monoelectric.................. 0.00285% monorock...................... 0.00271% hailstall..................... 0.00244% dragmag....................... 0.00194% sandoffense................... 0.00001% monoghost..................... 0.00000% Stalliness (mean: -0.087) |#### -1.5|#### |########## -1.0|############## |##################### -0.5|########################## |########################### 0.0|############################## |############################## +0.5|###################### |################ +1.0|##### |#### +1.5|# |## +2.0|# | +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.46%