weatherless...................92.98924% balance.......................41.86510% offense.......................39.76125% hyperoffense..................12.06822% hail.......................... 4.55052% semistall..................... 3.32313% stall......................... 2.98231% sun........................... 2.04359% voltturn...................... 1.59656% hailoffense................... 0.62028% trickroom..................... 0.54332% sunoffense.................... 0.43115% rain.......................... 0.40713% choice........................ 0.16640% tailwind...................... 0.13515% rainoffense................... 0.05324% monotype...................... 0.02634% trickhail..................... 0.01466% mononormal.................... 0.01342% sand.......................... 0.01040% sandstall..................... 0.00745% monopsychic................... 0.00457% monoice....................... 0.00272% monopoison.................... 0.00269% monofighting.................. 0.00195% multiweather.................. 0.00088% monobug....................... 0.00082% tricksun...................... 0.00010% monoflying.................... 0.00008% monofire...................... 0.00005% monodark...................... 0.00003% monorock...................... 0.00000% monograss..................... 0.00000% hailstall..................... 0.00000% monoghost..................... 0.00000% monowater..................... 0.00000% monoelectric.................. 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% sandoffense................... 0.00000% Stalliness (mean: -0.071) |#### -1.5|#### |########## -1.0|############ |############### -0.5|######################## |#################### 0.0|###################### |############################## +0.5|############## |#################### +1.0|##### |### +1.5|# |# +2.0|# | +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.53%