weatherless...................77.35044% offense.......................38.47489% balance.......................32.29951% hyperoffense..................18.10278% sand.......................... 7.04484% sun........................... 6.67175% rain.......................... 6.03588% stall......................... 5.89638% voltturn...................... 5.32864% semistall..................... 5.22645% hail.......................... 3.19881% sunoffense.................... 1.86219% monotype...................... 1.25876% trickroom..................... 1.07708% rainoffense................... 0.91325% sandstall..................... 0.90514% choice........................ 0.80943% hailoffense................... 0.66507% monobug....................... 0.33091% multiweather.................. 0.29036% tailwind...................... 0.19303% tricksun...................... 0.18168% monowater..................... 0.15410% mononormal.................... 0.12977% monopsychic................... 0.12004% monoice....................... 0.10382% monodark...................... 0.10382% monofighting.................. 0.09895% rainstall..................... 0.09084% gravity....................... 0.07462% dragmag....................... 0.07300% monoflying.................... 0.06813% tricksand..................... 0.06813% sandoffense................... 0.06164% monoghost..................... 0.04055% monoground.................... 0.02920% monosteel..................... 0.02758% monograss..................... 0.02109% sunstall...................... 0.01135% monopoison.................... 0.00973% monofire...................... 0.00973% monoelectric.................. 0.00811% monorock...................... 0.00811% monofairy..................... 0.00649% trickrain..................... 0.00649% monodragon.................... 0.00487% Stalliness (mean: -0.092) -2.0|##### |######### -1.5|########### |############### -1.0|#################### |########################## -0.5|########################### |############################## 0.0|############################## |############################## +0.5|##################### |################ +1.0|############# |###### +1.5|#### |## +2.0|# |### +2.5|## |## +3.0|#### more negative = more offensive, more positive = more stall one # = 0.36%