weatherless...................84.21800% hyperoffense..................44.72396% offense.......................32.99143% balance.......................15.16340% sun...........................10.69688% voltturn...................... 6.49978% semistall..................... 3.73114% stall......................... 3.39006% trickroom..................... 2.89673% sand.......................... 2.46768% choice........................ 2.16551% sunoffense.................... 2.16021% rain.......................... 2.07510% sandoffense................... 1.38278% monotype...................... 0.70283% rainoffense................... 0.59344% tailwind...................... 0.59175% hail.......................... 0.54233% monodragon.................... 0.19185% monoice....................... 0.16651% rainstall..................... 0.16019% monofire...................... 0.12816% gravity....................... 0.09515% hailoffense................... 0.09280% sunstall...................... 0.07136% monosteel..................... 0.05936% monodark...................... 0.04316% monowater..................... 0.03648% tricksun...................... 0.02309% monorock...................... 0.02138% monopoison.................... 0.02036% monoelectric.................. 0.01556% hailstall..................... 0.01535% monopsychic................... 0.00923% monoghost..................... 0.00485% mononormal.................... 0.00387% monograss..................... 0.00208% Stalliness (mean: -0.579) |# -2.0|## |######### -1.5|########################### |############################## -1.0|############################ |################## -0.5|################ |############### 0.0|######### |########## +0.5|##### |######### +1.0|#### |### +1.5|# |# +2.0| |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.52%