weatherless...................79.84444% hyperoffense..................45.74886% offense.......................29.04660% balance.......................17.90356% sun...........................16.50387% stall......................... 3.95839% semistall..................... 3.34259% rain.......................... 3.05694% trickroom..................... 2.96507% voltturn...................... 2.40982% rainstall..................... 0.95082% monotype...................... 0.35378% sunoffense.................... 0.33900% hail.......................... 0.30905% monoice....................... 0.30896% sand.......................... 0.28570% choice........................ 0.23840% tailwind...................... 0.18738% gravity....................... 0.16632% sandoffense................... 0.11197% monosteel..................... 0.03693% monofire...................... 0.00789% rainoffense................... 0.00592% sunstall...................... 0.00004% hailoffense................... 0.00001% monograss..................... 0.00000% monodragon.................... 0.00000% tricksun...................... 0.00000% monopoison.................... 0.00000% monowater..................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monoghost..................... 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.486) |# -2.0|## |## -1.5|###################### |######### -1.0|############################## |##### -0.5|####### |###################### 0.0|## |########### +0.5|####### |##### +1.0|# |### +1.5| | +2.0| |# +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.74%