weatherless...................76.59445% offense.......................46.69405% balance.......................36.71778% sand..........................17.32519% hyperoffense..................10.54547% voltturn...................... 7.97310% stall......................... 3.65923% rain.......................... 3.03644% semistall..................... 2.38347% sun........................... 1.63140% hail.......................... 1.47869% choice........................ 1.23780% sandstall..................... 0.89316% hailoffense................... 0.66016% monotype...................... 0.40183% trickroom..................... 0.36347% monowater..................... 0.25947% sandoffense................... 0.23923% sunoffense.................... 0.10057% rainoffense................... 0.08844% multiweather.................. 0.06617% mononormal.................... 0.05818% gravity....................... 0.05539% monorock...................... 0.03022% monograss..................... 0.02770% monodragon.................... 0.01619% monodark...................... 0.00766% monoflying.................... 0.00241% Stalliness (mean: -0.113) -2.0|# |## -1.5|######### |######### -1.0|######### |####################### -0.5|############################ |######################### 0.0|########################### |############################## +0.5|############################## |####### +1.0|### |# +1.5|### |### +2.0|#### | more negative = more offensive, more positive = more stall one # = 0.47%