weatherless...................76.97410% offense.......................69.72619% balance.......................26.14167% sand..........................21.76694% choice........................ 4.58420% stall......................... 1.52126% hyperoffense.................. 1.51142% semistall..................... 1.09946% sun........................... 0.94874% voltturn...................... 0.73443% sandstall..................... 0.34817% rain.......................... 0.18801% hail.......................... 0.12222% hailoffense................... 0.01650% sunoffense.................... 0.00818% monotype...................... 0.00750% mononormal.................... 0.00738% gravity....................... 0.00259% rainoffense................... 0.00098% trickroom..................... 0.00034% monodragon.................... 0.00011% sandoffense................... 0.00003% monodark...................... 0.00000% monorock...................... 0.00000% multiweather.................. 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.164) -2.0| | -1.5|# |# -1.0| |############################## -0.5|######################### |####### 0.0|###################### |#### +0.5|######################### |## +1.0| | +1.5|# |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.83%