weatherless...................68.87364% offense.......................51.91288% balance.......................22.70903% rain..........................20.88874% hyperoffense..................19.45052% sun........................... 7.64606% stall......................... 2.98913% semistall..................... 2.93844% monotype...................... 2.71221% rainoffense................... 2.61125% sand.......................... 2.53752% trickroom..................... 2.10727% voltturn...................... 1.75703% hail.......................... 1.69000% multiweather.................. 1.56851% trickrain..................... 0.86720% sunoffense.................... 0.60285% choice........................ 0.51655% sandstall..................... 0.46796% monodragon.................... 0.46377% monofighting.................. 0.34521% sandoffense................... 0.27859% monoghost..................... 0.22623% monoice....................... 0.20528% mononormal.................... 0.20486% hailoffense................... 0.18517% tailwind...................... 0.18517% monobug....................... 0.17302% monopoison.................... 0.17302% monodark...................... 0.15752% monowater..................... 0.15543% sunstall...................... 0.13867% monosteel..................... 0.12317% monopsychic................... 0.12191% monoflying.................... 0.11730% monofairy..................... 0.11311% monofire...................... 0.09761% rainstall..................... 0.09719% monograss..................... 0.07206% monoelectric.................. 0.06619% tricksun...................... 0.05404% monoground.................... 0.05279% monorock...................... 0.04148% dragmag....................... 0.03729% trapper....................... 0.03184% trickhail..................... 0.01466% fear.......................... 0.01173% tricksand..................... 0.01089% gravity....................... 0.00964% allweather.................... 0.00796% hailstall..................... 0.00670% trickfear..................... 0.00587% sandfear...................... 0.00042% Stalliness (mean: -0.322) -2.0|# |## -1.5|####### |################## -1.0|########################## |############################## -0.5|########################### |######################### 0.0|####################### |############### +0.5|############ |####### +1.0|#### |## +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.48%