weatherless...................56.42209% offense.......................45.15205% rain..........................36.12945% balance.......................23.72767% hyperoffense..................21.31301% sun........................... 7.08974% stall......................... 6.07651% trickroom..................... 4.93824% rainoffense................... 4.74323% semistall..................... 3.73075% trickrain..................... 2.42741% multiweather.................. 1.71052% sand.......................... 1.40007% sandstall..................... 0.99124% hail.......................... 0.68886% voltturn...................... 0.67869% sunstall...................... 0.55862% monotype...................... 0.40474% choice........................ 0.32481% sunoffense.................... 0.29460% tailwind...................... 0.10256% rainstall..................... 0.09559% sandoffense................... 0.06879% mononormal.................... 0.06587% hailoffense................... 0.06199% monodragon.................... 0.06076% trapper....................... 0.06056% monoice....................... 0.05618% monopsychic................... 0.05408% monofighting.................. 0.03566% monoghost..................... 0.02536% monobug....................... 0.02141% monodark...................... 0.02088% tricksun...................... 0.01997% tricksand..................... 0.01534% monofairy..................... 0.01430% monowater..................... 0.01328% dragmag....................... 0.01274% monopoison.................... 0.01055% trickhail..................... 0.01026% monofire...................... 0.01007% monosteel..................... 0.00778% fear.......................... 0.00705% monograss..................... 0.00378% monoground.................... 0.00292% monorock...................... 0.00233% monoflying.................... 0.00215% monoelectric.................. 0.00207% gravity....................... 0.00084% trickfear..................... 0.00084% sandfear...................... 0.00076% hailstall..................... 0.00010% allweather.................... 0.00000% Stalliness (mean: -0.215) -2.0| |## -1.5|##### |################### -1.0|############################## |######################## -0.5|##################### |################### 0.0|################# |############ +0.5|############### |######## +1.0|##### |### +1.5|## |# +2.0|## |## +2.5|## |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.52%